Now most of that is fixed and the issue is much more complex. It was buggy, broken and a little lacking in content and launch. The game launched with the Realms of Chaos campaign (much of which I spoke about in my Fun Games post) which was, to be frank, a bit of a disaster. I find this to be fun, and a good way of streamlining the main review so you don’t have to read a three day essay about each faction in one go. As with Warhammer II, I will do fun follow up posts on the game diving into stories and specifics about factions and their mechanics. So I’m going to be reviewing the game in the state it was in on October 1st 2022, with some edits to account for patch 2.2 which came out on October 18th. But then again, such is the nature of modern gaming for better or worse (mostly worse, if you ask me). The game is so frequently updated, broken, fixed again and being built upon that I feel as though most of what I say will be outdated in a few months. Total War Warhammer III released in February of this year and I’ve been wanting to review it for a long time, but no time ever seems right.
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